Sunday, May 19, 2013

Last post we talked a little bit about monster cards and the basics of summoning.  You probably noticed that all the cards I used in the example pictures were all normal monsters (yellow cards).  This post I want to concentrate on Effect monsters. (brown cards).  There are 5 different kinds of effects that effect monsters could have; for example: Flip Effects, Continuous Effects, Ignition Effect, Trigger Effect, and Quick Effects.  So in this post I want to break it down so you can understand each of these types of effects and how they work.  First to bat is the FLIP: effect.  It is a pretty easy card to find because in the text right below the monsters type it will have the word FLIP: and then what happens.  FLIP: effects activate when the monster that has this effect goes from face down on the field to face up on the field.  So it can be attacked and get flipped, be effected by a spell or trap like Swords of Revealing Light and get flipped, or you could just flip it face up on your next turn.  After the monster has been flipped follow the instructions on the card and do them in the order that you read them.  Example: Ryko, Lightsworn Hunter.
  The next effect is a continuous effect.  These effects start as soon as the monster is summoned and don't leave the field until the monster is removed from the field or flipped face down.  In my experience Elemental Hero Wildheart is one of the best.  As soon as he hits the field no trap cards can effect him until he is gone. (Although there is ways to get around his effect by the use of cards like Effect Veiler and Skill Drain if it has been activated before Wildheart hits the field.)
  The next effect is called Ignition Effect.  This affect becomes active when you declare its activation during a main phase.  Some Ignition Effects require you to pay a cost such as discarding cards or paying life points.  Shutendoji is a good example of a monster that has an Ignition Effect.
  The next effect is Trigger Effects.  These effects activate at almost any time that is specified on the card for example:  When this card is destroyed or during the standby phase.  Mystic Tomato and Shining Angle are good examples of Trigger Effects.
  The last effect is Quick Effects which happen to be my all time favorite effects.  These are effects that can be activated during either players turn.  These monsters effects have a spell speed of 2 and can sometimes be chained to other cards. (we will talk more about spell speed when we discuss chains in another post) Maxx "C" is a good example of this effect.
 These effect monsters can all be summoned the same way as was described in the last post, although some effect monsters can be special summoned by their own effects which will be discussed in more detail in another post.  In our next post we will talk about summoning ritual, fusion, synchro and Xyz monsters.  Thanks for reading.  Until next time, get your game on!

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